26e
Bilder​






Bildquelle: Craftpix.net, OpenGameArt, Lizenz: OGA
Code​
import pgzrun
WIDTH = 800
HEIGHT = 450
ebenen = []
for i in range(7):
name = "hintergrund" + str(i)
ebene = Actor(name)
ebene.geschwindigkeit = 0.2 * i
ebenen.append(ebene)
def update():
for ebene in ebenen:
ebene.x = ebene.x - ebene.geschwindigkeit
if ebene.right < 0:
ebene.x = ebene.x + ebene.width
def draw():
screen.clear()
for ebene in ebenen:
ebene.draw()
ebene.x = ebene.x + ebene.width
ebene.draw()
ebene.x = ebene.x - ebene.width
pgzrun.go()
Parallax-Scrolling